High FPS

Vytvořte autoexec.cfg ve složce ...cs1.6\cstrike\ a vložte do něj následujcí řádky

(nebo si v sekci download stáhněte program HL Toolz)

r_bmodelhighfrac "0"
r_decals "0"
r_detailtextures "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_shadows "0"
r_traceglow "0"

cl_allowdownload "1"
cl_corpsestay "0"
cl_dynamiclights "0"
cl_gaitestimation "1"
cl_gibcount "0"
cl_himodels "0"
cl_lc "1"
cl_lw "1"
cl_nopred "0"
cl_particlefx "0"
cl_pitchdown "89"
cl_pitchup "89"
cl_rate "9999"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_weather "0"
cl_minmodels "1"

violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"

GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_smoothmodels "0"
gl_texsort "1"
gl_wateramp "0"
gl_ztrick "1"


ati_npatch "0"
ati_subdiv "0"

m_filter "0"
m_pitch "0.022000"

tracerred "0"
traceralpha "0"

max_shells "0"
max_smokepuffs "0"

ex_maxerrordistance "0"

_detailtexturessupported "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
fastsprites "2"
joystick "0"
loadas8bit "1"
mp_decals "0"
precache "1"
tripplebuffer "0"
vid_nopageflip "0"
vid_wait "0"
viewsize "120"

Created by -Ne[M]EsiS-